跳到主要内容

游戏活动埋点 (TRACKING EVENT GAME)

1. 游戏活动跟踪 (Track Event Game (Custom))

方法:

    public void TrackEventGame(Activity _activity, String _eventName, Hashtable<String, String> _paramater)

示例:

    DzoSDK.GetInstance().TrackEventGame({Activity}, "LogOut", null);

2. 屏幕浏览跟踪 (Track Screen View)

方法:

    public void TrackEventGame_ScreenView(Activity _activity, String _screenName)

示例:

    DzoSDK.GetInstance().TrackEventGame_ScreenView({Activity}, "Shop");

3. 升级跟踪 (Track Level Achieved)

方法:

    public void TrackEventGame_LevelAchieved(Activity _activity, int _level)

示例:

    DzoSDK.GetInstance().TrackEventGame_LevelAchieved({Activity}, 10);

4. 完成注册跟踪 (Track Complete Registration)

方法:

    public void TrackEventGame_CompleteRegistration(Activity _activity, String _content)

示例:

    DzoSDK.GetInstance().TrackEventGame_CompleteRegistration({Activity}, “”);

5. 完成教程跟踪 (Track Complete Tutorial)

方法:

    public void TrackEventGame_CompleteTutorial(Activity _activity, String _content)

示例:

    DzoSDK.GetInstance().TrackEventGame_CompleteTutorial({Activity}, “”);

6. 成就解锁跟踪 (Track Achievement unlocked)

方法:

    public void TrackEventGame_AchievementUnlocked(Activity _activity, String _content)

示例:

    DzoSDK.GetInstance().TrackEventGame_AchievementUnlocked({Activity},First Blood);

7. 互动(点击某个按钮) 跟踪(Track Re-Engagements)

方法:

    public void TrackEventGame_ReEngagements(Activity _activity, String _content)

示例:

    DzoSDK.GetInstance().TrackEventGame_ReEngagements({Activity},Click Button Shop);