游戏活动埋点 (TRACKING EVENT GAME)
1. 游戏活动跟踪 (Track Event Game (Custom))
方法:
public void TrackEventGame(Activity _activity, String _eventName, Hashtable<String, String> _paramater)
示例:
DzoSDK.GetInstance().TrackEventGame({Activity}, "LogOut", null);
2. 屏幕浏览跟踪 (Track Screen View)
方法:
public void TrackEventGame_ScreenView(Activity _activity, String _screenName)
示例:
DzoSDK.GetInstance().TrackEventGame_ScreenView({Activity}, "Shop");
3. 升级跟踪 (Track Level Achieved)
方法:
public void TrackEventGame_LevelAchieved(Activity _activity, int _level)
示例:
DzoSDK.GetInstance().TrackEventGame_LevelAchieved({Activity}, 10);
4. 完成注册跟踪 (Track Complete Registration)
方法:
public void TrackEventGame_CompleteRegistration(Activity _activity, String _content)
示例:
DzoSDK.GetInstance().TrackEventGame_CompleteRegistration({Activity}, “”);
5. 完成教程跟踪 (Track Complete Tutorial)
方法:
public void TrackEventGame_CompleteTutorial(Activity _activity, String _content)
示例:
DzoSDK.GetInstance().TrackEventGame_CompleteTutorial({Activity}, “”);
6. 成就解锁跟踪 (Track Achievement unlocked)
方法:
public void TrackEventGame_AchievementUnlocked(Activity _activity, String _content)
示例:
DzoSDK.GetInstance().TrackEventGame_AchievementUnlocked({Activity}, “First Blood”);
7. 互动(点击某个按钮) 跟踪(Track Re-Engagements)
方法:
public void TrackEventGame_ReEngagements(Activity _activity, String _content)
示例:
DzoSDK.GetInstance().TrackEventGame_ReEngagements({Activity}, “Click Button Shop”);